member
Loading...
Home
Tutorials
Questions
Members
Chat
Home
Tutorials
Questions
Members
Chat
Sign in
Profile
Sign out
0
!
Questions
79
Tutorials
138
iedoc
Admin
Rep:
927
Posts:
1128
Member since:
Nov -0001
- Top Tutorials -
tutorial
Views: 64467
03. DirectX 11 - Bra...
tutorial
Views: 58840
04. DirectX 12 - Bra...
tutorial
Views: 35824
03. Initializing Dir...
tutorial
Views: 29498
01. Setting up Direc...
- Top Questions -
question
Views: 6695
DirectX 11 - Cube Ma...
question
Views: 4779
DX11 occlusion culli...
question
Views: 4727
Direct3D 11 Tutorial...
question
Views: 4031
DirectX 11 Render to...
- Divisions -
division
Power delivery technologies
TLCK
division
Advanced Crypto Miner
BzMiner
AdamSawicki
Member
Profile
Reputation
Questions
Answers
Tutorials
Comments
Files
Member Since:
Jan 2018
Profile Views:
543
Reputation:
2
Posts:
0
Website:
+1
+1
07. Depth Testing
I think there is a bug in this tutorial. As parameter `mipLevels` into `CD3DX12_RESOURCE_DESC::Tex2D...
06. Index Buffers
There are bugs in this tutorial. [1] As ResourceBarrier stateAfter you use `D3D12_RESOURCE_STATE_VER...
05. Adding Color
You have error in Vertex structure. `Vertex(float x, float y, float z, float r, float g, float b, fl...
03. Initializing DirectX 12
I think I found more bugs: [1] Around `GetFullscreenState`, this function returns `HRESULT` so follo...