AkshitVermaMember
Profile
Reputation
Questions
Answers
Tutorials
Comments
Files
Access data from shader, when rendered to a textur...
1
rating
1
answers
708
views
How can i access my data in shader from shader resource view.?
Is there any need for projection vec...
DirectX 11 Render to Texture
0
rating
0
answers
4034
views
In my code, i am making 2 rectangles,
Rectangle1: Rendering On a Texture.
Rectangle2: Rendering On...
Texture Usage
1
rating
1
answers
647
views
How can i put my pixel content in texture, if not possible then how can i access destination pixel i...
Render Targets
1
rating
1
answers
685
views
How can i set up multiple render targets and display the content of only 1 target?
Edit 1:
I am a...
DirectX 11 Blending
1
rating
1
answers
995
views
How can i access pixel colors of destination pixel in pixel shader in order to use my specific b...
Render Targets
I am able to add multiple targets, but when i set texture as target, i am only getting the backgroun...
on Oct 08 `17
posted by: AkshitVerma
DirectX 11 Render to Texture
Added Tabs:
For more info : https://stackoverflow.com/questions/46606680/directx-11-render-to-textur...
on Oct 08 `17
posted by: AkshitVerma
@iedoc, please find my code below
on Oct 06 `17
posted by: AkshitVerma
I am able to create an different render target, how can i bind it as an SRV to pixel shader @ideoc
on Oct 06 `17
posted by: AkshitVerma
12. Blending
How can i access pixel colors of destination pixel in pixel shader in order to use my specific blend...
on Sep 26 `17
posted by: AkshitVerma