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37. Constant Buffer Packaging
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33. Instancing (With Indexed Primitives)
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22. Loading Static 3D Models (.obj Format)
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16. Simple Lighting
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18. Direct Input
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11. Textures
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10. Render States
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06. Indices
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05. Color!
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04. Begin Drawing!
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03. Initializing Direct3D 11
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02. An Introduction to the Win32 API
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