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a single question about the function "ClearRenderTargetView()"
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a single question about depth view
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DirectX11 Application doesnt work outside VS2015
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S01E02 - First Window
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S01E01 - Setting Environment
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DirectX12 Tutorial
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DirectInput and Md5 file
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09 - User Interface Part 2
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08 - User Interface Part 1
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07 - Let's Hello World!
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Summary No 1
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06 - Direct3D Window
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05 - Configuration File
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04 - DirectX Support and some display informations
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03 - First Window
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02 - Loggin to a file
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01 - Logger
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Let's Start Something Cool :)
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04 - DirectX Support and some display informations
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03 - First Window
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02 - Loggin to a file
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01 - Logger
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Let's Start Something Cool :)
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Error problem
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Is unidentified
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CreateSwapChain function returns empty/NULL tempSwapChain
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CreateSwapChain function returns empty/NULL tempSwapChain
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Getting compiler error when trying to compile code from directx 12 tutorial #3
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Getting compiler error when trying to compile code from directx 12 tutorial #3
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Getting compiler error when trying to compile code from directx 12 tutorial #3
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Getting compiler error when trying to compile code from directx 12 tutorial #3
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Lights in DirectX12
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answers
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Hi,
I wanna add some lights into my engine but cannot find any good tutorial about it, modyfying Dx...
a single question about the function "ClearRe...
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I assume you mean the background color is not changing. Am wondering is anything else drawn as it sh...
a single question about depth view
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Usualy, there is a range from 0.0 to 1.0 and it should be not changed. From my expierience I know th...
DirectX11 Application doesnt work outside VS2015
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I assume that when running within VS it works as intended. First question should be: are you using a...
DirectInput and Md5 file
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First of all you can convert in using a 3D software or a converter, just load it end export. If you ...
Application hung up on "WaitForSingleObject&q...
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ok, I think I got it :)
first the headers :)
#include <windows.h>
#include <Versi...
Is unidentified
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Check what a function need and what you define, there is a collision in variables. This is an exampl...
CreateSwapChain function returns empty/NULL tempSw...
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I doubt that this is because difference between x86 and x64, I looked at my source and I had it tran...
Directx12 - Adapter not supported
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I had similar problem but you card should suport Dx12 :) try this function :)
bool Dx12::CheckDx12(...
Getting compiler error when trying to compile code...
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this is a linker error, see if you had sett up correctly libraries for x64 platform :)
DirectX12 Tutorial [Collection]
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Let's make a abstraction to some code in DirectX12. Some things will be easy to change to support DirectX11 or OpenGL.
I will divide it to Sections:
**Section 1: - Creation of Debug**
Here will be created our window with support od D3D12 and D2D and with some of User Interface. Debug Window will be opened with a F12 key and will contain ony Static and Button controls with a support of windows.
**Section 2: - First steps on drawing 3D**
This time will make a basic primitive, show how to draw them, use different topologies and when they can be in use, picking and displaying data about them.
**Section 3: - Few new controls, textures**
This time will create few new controls,, adding some of fucuntionality and and displaying duration of drawing and updating 2D and 3D elements.
What next? we will se and update it as the time goes by. Some things will be made without any optimisations, which will be talked maybe in Section 4 :)
So let's start :)
S01E01 - Setting Environment
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Setting Visual Studio 2017
S01E02 - First Window
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How to open a window :)
a single question about the function "ClearRe...
So you fix that or the problem still exists?
on Sep 09 `19
posted by: maxiorek82
D3D11_INPUT_ELEMENT_DESC error
Because the problem is elsewhere. Show your cpp file where you init d3d
on Mar 03 `18
posted by: maxiorek82
D3D11_INPUT_ELEMENT_DESC error
These are only includes and I feel like it is a header file. This will tell nothing.
One thing: Neve...
on Feb 26 `18
posted by: maxiorek82
D3D11_INPUT_ELEMENT_DESC error
I think that error may be pointing to this place, but the problem can be elsewhere. Can you post cod...
on Feb 24 `18
posted by: maxiorek82
09 - User Interface Part 2
No since you check if it is allocated and if yes than you are releasing it. This is a good method to...
on Feb 19 `18
posted by: maxiorek82
09 - User Interface Part 2
Have you tried replace it with pd3d11Device = nullptr; ??
on Feb 18 `18
posted by: maxiorek82
09 - User Interface Part 2
I bet you are running it in the x86 debug mode which is correct, I didn't investigate why x86 builds...
on Feb 15 `18
posted by: maxiorek82
DirectInput and Md5 file
So in that region which I was suggesting, debugging is a must in programming, sometimes you spend mu...
on Feb 13 `18
posted by: maxiorek82
DirectInput and Md5 file
Wait, you are drawing the text but mouse handling is not working?? I just wonder why are you using D...
on Feb 12 `18
posted by: maxiorek82
Swap Chain creation failed.
I think the problem is the same as last time, update your scDesc as I wrote last time and it should ...
on Jan 20 `18
posted by: maxiorek82
Let's Start Something Cool :)
ok, I got it and corrected :) Thanks :)
on Jan 19 `18
posted by: maxiorek82
Application hung up on "WaitForSingleObject&q...
D3D12_CPU_DESCRIPTOR_HANDLE rtvHandle = rtvDescHeap->GetCPUDescriptorHandleForHeapStart(); this i...
on Jan 17 `18
posted by: maxiorek82
Application hung up on "WaitForSingleObject&q...
Did you debug it and check what's in fenceEvent?? many errors and fails are because of not valid dat...
on Jan 16 `18
posted by: maxiorek82
Ive been working through your DX11 tutorials
To be honest it is a bit of work to rewrite those apps. I abbandoned Dx11 and the whole app runs on ...
on Nov 28 `17
posted by: maxiorek82
04. DirectX 12 - Braynzar Soft Tutorials
if you wanna update existing tutorials to newer versions on Windows 10 than you must know that there...
on Nov 20 `17
posted by: maxiorek82
I see the same error as before with ModelAnimation which is a part of Model3D struct. watch were you...
on Nov 02 `17
posted by: maxiorek82
Model Error
As I asume you declaration of Model3D is in pch.h. specialization of vecctor cannot be made on non e...
on Nov 01 `17
posted by: maxiorek82
Lights in DirectX12
Thanks for your tips, they are helpful, will try to solve some tomorrow. Thanks to your tutorials I'...
on Apr 17 `17
posted by: maxiorek82
CreateSwapChain function returns empty/NULL tempSw...
can you post the code of that init till CreateSwapChain function? I have all packed in cla...
on Jan 23 `17
posted by: maxiorek82
09. Transformations and World View Projection Spac...
I just had completed putting this to my sources, my difficulty was assigning this to every object I ...
on May 03 `16
posted by: maxiorek82