"error X3501: 'main': entrypoint not found&qu...
2
rating
2
answers
7524
views
I compile HLSL doing this: hr = D3DX11CompileFromFile("triSH.fx", 0, 0, "VS"...
DirectX 11 - Cube Mapping (Skybox)
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0
answers
6923
views
So, long story short I tried implementing a Skybox with a cube (not a sphere as shown in Tutorial) a...
DX11 occlusion culling tutorial
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2
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4914
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Do you have DX11 occlusion culling tutorial ? Thank you for your tutorials.
Direct3D 11 Tutorial 14 (Simple Font)
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0
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4882
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Hi. Been working my way through your excellent Direct3D 11 Tutorials and got as far as the simple f...
DirectX 11 Render to Texture
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0
answers
4258
views
In my code, i am making 2 rectangles, Rectangle1: Rendering On a Texture. Rectangle2: Rendering On...
DirectX11 tutorial texture
2
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1
answers
3882
views
Hi, Looking at adding a texture to my cube but using WIC texture loader and DirectXTK. Can anyone he...
How to integrate Bullet Physics in to Directx
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3
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3735
views
Hi, Can anyone please explain how to properly integrate Bullet physics engine with both Directx 11 o...
Adding MSAA in DX12
1
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1
answers
3290
views
Hello. I was wondering how can i add MSAA in DX12? I have read we need to create a separate MSAA r...
DirectX 12 Storing vertex data in separate buffers
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2
answers
2964
views
In tutorial DirectX 12 - 05. Adding Color, for vertex data struct is used which contain both positio...
Keeps Failing To Compile The Shader Code
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0
answers
2349
views
this is my code: (sorry if it is disorganized) #define PI 3.1415926535897932384626433832795...
Lights in DirectX12
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1
answers
2132
views
Hi, I wanna add some lights into my engine but cannot find any good tutorial about it, modyfying Dx...
DirectX 9 + Assimp
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0
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2102
views
Hi! I know DirectX 9 is old, but I still like DirectX 9 and I still use Windows XP on my old compute...
CreateSwapChain function returns empty/NULL tempSw...
1
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1
answers
1920
views
Hi, I have been following the DirectX 12 tutorial and it has been great. Thank you by the way! I ...
Getting compiler error when trying to compile code...
2
rating
1
answers
1573
views
Hi I been having some trouble getting the code example to work. When i try to compile the following:...
C++ argument of type "const wchar_t*" is...
0
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0
answers
1546
views
Help). I’m following an example of creating an application from the Rastertek website. In sect...
Sphere rotation
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1
answers
1479
views
So, I want to make a Sphere rotate, but I'm not even close to a good result... .[https://www.youtube...
DX12, RootSignature versioning.
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1
answers
1466
views
Hi! I'm learning DX12 and there is one thing that I can't understand. Right now I'm at :.[http://][...
DirectX 11 - Point Lights
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1
answers
1455
views
If the point light is inside first cube (left to right order), shouldn't it be brighter, because it ...
DirectX 11 MD5 Loading tutorial Index Buffer too s...
1
rating
1
answers
1409
views
I've been going over the MD5 model loading tutorial and I decided to put the code into it's own clas...
DirectX12 - Frame Resources , Custom UI Class
1
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1
answers
1370
views
Hello I am currently looking at building a UI manager class to help me debug and to look nice on my...
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