"error X3501: 'main': entrypoint not found&qu...
2
rating
2
answers
7187
views
I compile HLSL doing this:
hr = D3DX11CompileFromFile("triSH.fx", 0, 0, "VS"...
DirectX 11 - Cube Mapping (Skybox)
1
rating
0
answers
6665
views
So, long story short I tried implementing a Skybox with a cube (not a sphere as shown in Tutorial) a...
DX11 occlusion culling tutorial
0
rating
2
answers
4767
views
Do you have DX11 occlusion culling tutorial ?
Thank you for your tutorials.
Direct3D 11 Tutorial 14 (Simple Font)
1
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0
answers
4699
views
Hi. Been working my way through your excellent Direct3D 11 Tutorials and got as far as the simple f...
DirectX 11 Render to Texture
0
rating
0
answers
3997
views
In my code, i am making 2 rectangles,
Rectangle1: Rendering On a Texture.
Rectangle2: Rendering On...
DirectX11 tutorial texture
2
rating
1
answers
3761
views
Hi,
Looking at adding a texture to my cube but using WIC texture loader and DirectXTK. Can anyone he...
How to integrate Bullet Physics in to Directx
0
rating
3
answers
3628
views
Hi,
Can anyone please explain how to properly integrate Bullet physics engine with both Directx 11 o...
Adding MSAA in DX12
1
rating
1
answers
3135
views
Hello.
I was wondering how can i add MSAA in DX12?
I have read we need to create a separate MSAA r...
DirectX 12 Storing vertex data in separate buffers
1
rating
2
answers
2883
views
In tutorial DirectX 12 - 05. Adding Color, for vertex data struct is used which contain both positio...
Keeps Failing To Compile The Shader Code
0
rating
0
answers
2322
views
this is my code: (sorry if it is disorganized)
#define PI 3.1415926535897932384626433832795...
DirectX 9 + Assimp
0
rating
0
answers
2030
views
Hi! I know DirectX 9 is old, but I still like DirectX 9 and I still use Windows XP on my old compute...
Lights in DirectX12
0
rating
1
answers
1958
views
Hi,
I wanna add some lights into my engine but cannot find any good tutorial about it, modyfying Dx...
CreateSwapChain function returns empty/NULL tempSw...
1
rating
1
answers
1781
views
Hi,
I have been following the DirectX 12 tutorial and it has been great. Thank you by the way!
I ...
Getting compiler error when trying to compile code...
2
rating
1
answers
1512
views
Hi
I been having some trouble getting the code example to work. When i try to compile the following:...
C++ argument of type "const wchar_t*" is...
0
rating
0
answers
1473
views
Help).
I’m following an example of creating an application from the Rastertek website. In sect...
DirectX 11 - Point Lights
1
rating
1
answers
1410
views
If the point light is inside first cube (left to right order), shouldn't it be brighter, because it ...
Sphere rotation
1
rating
1
answers
1397
views
So, I want to make a Sphere rotate, but I'm not even close to a good result...
.[https://www.youtube...
DX12, RootSignature versioning.
2
rating
1
answers
1392
views
Hi!
I'm learning DX12 and there is one thing that I can't understand.
Right now I'm at :.[http://][...
DirectX 11 MD5 Loading tutorial Index Buffer too s...
1
rating
1
answers
1364
views
I've been going over the MD5 model loading tutorial and I decided to put the code into it's own clas...
DirectX12 - Frame Resources , Custom UI Class
1
rating
1
answers
1330
views
Hello
I am currently looking at building a UI manager class to help me debug and to look nice on my...