"error X3501: 'main': entrypoint not found&qu...
2
rating
2
answers
7383
views
I compile HLSL doing this:
hr = D3DX11CompileFromFile("triSH.fx", 0, 0, "VS"...
DirectX 11 - Cube Mapping (Skybox)
1
rating
0
answers
6820
views
So, long story short I tried implementing a Skybox with a cube (not a sphere as shown in Tutorial) a...
DX11 occlusion culling tutorial
0
rating
2
answers
4850
views
Do you have DX11 occlusion culling tutorial ?
Thank you for your tutorials.
Direct3D 11 Tutorial 14 (Simple Font)
1
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0
answers
4807
views
Hi. Been working my way through your excellent Direct3D 11 Tutorials and got as far as the simple f...
DirectX 11 Render to Texture
0
rating
0
answers
4161
views
In my code, i am making 2 rectangles,
Rectangle1: Rendering On a Texture.
Rectangle2: Rendering On...
DirectX11 tutorial texture
2
rating
1
answers
3816
views
Hi,
Looking at adding a texture to my cube but using WIC texture loader and DirectXTK. Can anyone he...
How to integrate Bullet Physics in to Directx
0
rating
3
answers
3689
views
Hi,
Can anyone please explain how to properly integrate Bullet physics engine with both Directx 11 o...
Adding MSAA in DX12
1
rating
1
answers
3217
views
Hello.
I was wondering how can i add MSAA in DX12?
I have read we need to create a separate MSAA r...
DirectX 12 Storing vertex data in separate buffers
1
rating
2
answers
2928
views
In tutorial DirectX 12 - 05. Adding Color, for vertex data struct is used which contain both positio...
Keeps Failing To Compile The Shader Code
0
rating
0
answers
2340
views
this is my code: (sorry if it is disorganized)
#define PI 3.1415926535897932384626433832795...
DirectX 9 + Assimp
0
rating
0
answers
2075
views
Hi! I know DirectX 9 is old, but I still like DirectX 9 and I still use Windows XP on my old compute...
Lights in DirectX12
0
rating
1
answers
2041
views
Hi,
I wanna add some lights into my engine but cannot find any good tutorial about it, modyfying Dx...
CreateSwapChain function returns empty/NULL tempSw...
1
rating
1
answers
1875
views
Hi,
I have been following the DirectX 12 tutorial and it has been great. Thank you by the way!
I ...
Getting compiler error when trying to compile code...
2
rating
1
answers
1543
views
Hi
I been having some trouble getting the code example to work. When i try to compile the following:...
C++ argument of type "const wchar_t*" is...
0
rating
0
answers
1516
views
Help).
I’m following an example of creating an application from the Rastertek website. In sect...
Sphere rotation
1
rating
1
answers
1445
views
So, I want to make a Sphere rotate, but I'm not even close to a good result...
.[https://www.youtube...
DX12, RootSignature versioning.
2
rating
1
answers
1443
views
Hi!
I'm learning DX12 and there is one thing that I can't understand.
Right now I'm at :.[http://][...
DirectX 11 - Point Lights
1
rating
1
answers
1436
views
If the point light is inside first cube (left to right order), shouldn't it be brighter, because it ...
DirectX 11 MD5 Loading tutorial Index Buffer too s...
1
rating
1
answers
1391
views
I've been going over the MD5 model loading tutorial and I decided to put the code into it's own clas...
DirectX12 - Frame Resources , Custom UI Class
1
rating
1
answers
1354
views
Hello
I am currently looking at building a UI manager class to help me debug and to look nice on my...