Access data from shader, when rendered to a textur...
1
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1
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704
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How can i access my data in shader from shader resource view.?
Is there any need for projection vec...
a single question about the function "ClearRe...
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1
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692
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At the top of the **DrawScene** function,author wrote this:
//Clear our backbuffer
float bgC...
Render Targets
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1
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678
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How can i set up multiple render targets and display the content of only 1 target?
Edit 1:
I am a...
Lights put just black on screen
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0
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651
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Everything is going as planned until I add lights.
.[https://gist.github.com/TarcoGames/98addea4f19...
Texture Usage
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1
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644
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How can i put my pixel content in texture, if not possible then how can i access destination pixel i...
Tutorial Directx12 Drawing Text
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0
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631
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Helo. In Directx12 tutorial "Drawing Text" - last tutorial I have error in this line of Ve...
Inverted x-value of the vertices
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1
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600
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I´m working with the DirectX 11 tutorial.
I loaded one of my .obj models and added some light...
DirectX11 Application doesnt work outside VS2015
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1
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589
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I've followed your tutorials for a while and everything is great so far,but today i tried to start t...
a single question about depth view
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1
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579
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Hi!here is my question. I set the vertex array like this: {-0.5f, -0.5f, 1.1f, -0.5f, 0.5f, 1.1f, 0....
Stop object from sliding backwards on slope
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0
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497
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I have followed along with tutorial 31 for DX11 "Sliding Camera Collision Detection", and ...